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Text File  |  2005-05-31  |  6KB  |  155 lines

  1. //One who foolishly modified this file risks catastrophe...
  2.  
  3. instance_create(0,0,game_controller);
  4. instance_create(719,341,pratt);
  5. instance_create(16,416,wood_block);
  6. instance_create(16,416,wood_block);
  7. instance_create(32,416,wood_block);
  8. instance_create(48,416,wood_block);
  9. instance_create(64,416,wood_block);
  10. instance_create(80,416,wood_block);
  11. instance_create(96,416,wood_block);
  12. instance_create(112,416,wood_block);
  13. instance_create(128,416,wood_block);
  14. instance_create(144,416,wood_block);
  15. instance_create(160,416,wood_block);
  16. instance_create(176,416,wood_block);
  17. instance_create(192,416,wood_block);
  18. instance_create(208,416,wood_block);
  19. instance_create(224,416,wood_block);
  20. instance_create(256,416,wood_block);
  21. instance_create(272,416,wood_block);
  22. instance_create(288,416,wood_block);
  23. instance_create(304,416,wood_block);
  24. instance_create(320,416,wood_block);
  25. instance_create(336,416,wood_block);
  26. instance_create(352,416,wood_block);
  27. instance_create(368,416,wood_block);
  28. instance_create(384,416,wood_block);
  29. instance_create(400,416,wood_block);
  30. instance_create(416,416,wood_block);
  31. instance_create(432,416,wood_block);
  32. instance_create(448,416,wood_block);
  33. instance_create(464,416,wood_block);
  34. instance_create(480,416,wood_block);
  35. instance_create(496,416,wood_block);
  36. instance_create(512,416,wood_block);
  37. instance_create(528,416,wood_block);
  38. instance_create(544,416,wood_block);
  39. instance_create(560,416,wood_block);
  40. instance_create(576,416,wood_block);
  41. instance_create(592,416,wood_block);
  42. instance_create(608,416,wood_block);
  43. instance_create(624,416,wood_block);
  44. instance_create(640,416,wood_block);
  45. instance_create(656,416,wood_block);
  46. instance_create(672,416,wood_block);
  47. instance_create(704,416,wood_block);
  48. instance_create(720,416,wood_block);
  49. instance_create(736,416,wood_block);
  50. instance_create(752,416,wood_block);
  51. instance_create(768,416,wood_block);
  52. instance_create(688,416,wood_block);
  53. instance_create(688,416,wood_block);
  54. instance_create(240,416,wood_block);
  55. instance_create(240,416,wood_block);
  56. instance_create(48,176,wood_block);
  57. instance_create(48,176,wood_block);
  58. instance_create(64,176,wood_block);
  59. instance_create(64,192,wood_block);
  60. instance_create(80,192,wood_block);
  61. instance_create(96,192,wood_block);
  62. instance_create(112,192,wood_block);
  63. instance_create(128,192,wood_block);
  64. instance_create(144,192,wood_block);
  65. instance_create(160,192,wood_block);
  66. instance_create(176,192,wood_block);
  67. instance_create(192,192,wood_block);
  68. instance_create(208,192,wood_block);
  69. instance_create(224,192,wood_block);
  70. instance_create(240,192,wood_block);
  71. instance_create(256,192,wood_block);
  72. instance_create(272,192,wood_block);
  73. instance_create(288,192,wood_block);
  74. instance_create(304,192,wood_block);
  75. instance_create(320,192,wood_block);
  76. instance_create(336,192,wood_block);
  77. instance_create(352,192,wood_block);
  78. instance_create(368,192,wood_block);
  79. instance_create(384,192,wood_block);
  80. instance_create(400,192,wood_block);
  81. instance_create(416,192,wood_block);
  82. instance_create(432,192,wood_block);
  83. instance_create(448,192,wood_block);
  84. instance_create(464,192,wood_block);
  85. instance_create(480,192,wood_block);
  86. instance_create(496,192,wood_block);
  87. instance_create(512,192,wood_block);
  88. instance_create(512,208,wood_block);
  89. instance_create(512,224,wood_block);
  90. instance_create(528,224,wood_block);
  91. instance_create(544,224,wood_block);
  92. instance_create(560,224,wood_block);
  93. instance_create(560,208,wood_block);
  94. instance_create(560,192,wood_block);
  95. instance_create(576,192,wood_block);
  96. instance_create(592,192,wood_block);
  97. instance_create(608,192,wood_block);
  98. instance_create(624,192,wood_block);
  99. instance_create(640,192,wood_block);
  100. instance_create(656,192,wood_block);
  101. instance_create(672,192,wood_block);
  102. instance_create(688,192,wood_block);
  103. instance_create(704,192,wood_block);
  104. instance_create(720,192,wood_block);
  105. instance_create(736,192,wood_block);
  106. instance_create(768,192,wood_block);
  107. instance_create(784,192,wood_block);
  108. instance_create(752,192,wood_block);
  109. instance_create(752,192,wood_block);
  110. instance_create(664,160,push_block);
  111. instance_create(80,96,door_exit);
  112. instance_create(80,320,sdoor1);
  113. instance_create(176,320,sdoor1);
  114. instance_create(320,320,sdoor1);
  115. instance_create(464,320,sdoor1);
  116. instance_create(592,320,sdoor1);
  117. instance_create(672,320,sdoor1);
  118. instance_create(16,384,ladder);
  119. instance_create(16,384,ladder);
  120. instance_create(16,352,ladder);
  121. instance_create(16,352,ladder);
  122. instance_create(16,320,ladder);
  123. instance_create(16,320,ladder);
  124. instance_create(16,288,ladder);
  125. instance_create(16,288,ladder);
  126. instance_create(16,256,ladder);
  127. instance_create(16,256,ladder);
  128. instance_create(16,224,ladder);
  129. instance_create(16,224,ladder);
  130. instance_create(16,192,ladder);
  131. instance_create(16,192,ladder);
  132. instance_create(16,160,ladder);
  133. instance_create(16,160,ladder);
  134. instance_create(16,128,ladder);
  135. instance_create(16,128,ladder);
  136. instance_create(276,383,flamer);
  137. instance_create(47,244,gas);
  138. instance_create(47,244,gas);
  139. instance_create(47,289,gas);
  140. instance_create(47,289,gas);
  141. instance_create(47,338,gas);
  142. instance_create(47,338,gas);
  143. instance_create(536,202,throw_bombs);
  144. instance_create(536,202,throw_bombs);
  145. instance_create(352,368,blob);
  146. instance_create(208,384,rat);
  147. instance_create(480,336,skelleton);
  148. instance_create(544,336,skelleton);
  149. instance_create(128,96,zombie);
  150. instance_create(224,96,zombie);
  151. instance_create(320,96,zombie);
  152. instance_create(432,96,zombie);
  153. instance_create(784,112,plant_left);
  154. instance_create(96,352,spider_ground);
  155.